C.A.S.H. — decompose & vary any ad
- Every ad = Concept (core idea) × Angle (entry point) × Style (format) × Hook (opening line).
- Change ONE dimension = a genuinely new creative to test; don't rewrite the whole ad.
- Coverage grid = Segments × Awareness × Concepts × Angles × Styles × Hooks; map tested cells, attack the gaps.
- Segment by 3 lenses: Core Desire (toward/away), Constraints (values/identity), Identifiers (demographics).
- Iterate a winner: swap segment, swap mechanism, or swap the intermediate step between pain and mechanism (route through cortisol OR inflammation — each = new ad).
- Modular splice: keep mechanism/solution/product/offer body fixed, rewrite only hook+payoff for variations.
The 8 Creative Mechanics — how the viewer arrives at the truth
- Mechanic sits between angle and hook: format shows how, mechanic is the cognitive move. Same mechanic runs across any format.
- Implied Answer: hook poses a question, visuals silently answer it; viewer self-concludes. Unaware/Problem-Aware.
- Social Witness: a third party notices the change ("did you do something different?"). Beats self-reported claims. Problem/Product-Aware.
- Overheard Conversation: frame as a text thread/DM you weren't meant to see; kills the ad filter. Unaware.
- Reframe: validate the conventional wisdom, then flip — real problem is something else. Solution-Aware, drives sharing.
- Borrowed Enemy: describe a competitor's exact side-effect/feeling without naming them; viewer IDs them and switches on their own. Solution/Product-Aware.
- Trojan Horse: pure content/story until final 20% where product appears as resolution. Coldest audiences.
- Contrast Without Comment: two OPPOSING states side by side, no voiceover judgment; the gap speaks.
- This-and-a: pair product with a COMPLEMENTARY desired thing so it inherits the value. Don't confuse with Contrast.
- Layer one primary (shapes architecture) + one secondary (adds depth); e.g. Implied Answer + Social Witness.
14 Concept engines — the core idea
- Testable Proof: give something they verify themselves ("check your feet for these two things").
- Surprising Culprit: blame an unexpected villain for the problem.
- Authority + Claim: lead with credentials, then the claim.
- Big Bold Claim / Quickest-Easiest Way: dramatic outcome or fastest path.
- Insight-Based: reframe ("you don't have arthritis, you have chronic inflammation").
- Common Object / Household Remedy; What-Happens-When; What-X-Does-To-X (Gundry).
- Lists/Warning Signs; Metaphor/Analogy; Story; Pop Quiz; Paradoxical Question.
- Unaware ad = Curiosity element (NASA/Amish/conspiracy/paradox) + Reference element on a specificity spectrum (you→your body→your neuropathy).
- Generate hooks: pick any curiosity source + your ingredient/mechanism → "find a connection between NASA and [collagen]" → pair at right specificity.
The ad skeleton (long-form / unaware)
- Hook (1-2 sentences) → Payoff (story 1000-2000w, other 100-150w) → Transition (open loop) → Mechanism → Solution → Product → Offer.
- Payoff must deliver on the hook immediately — never pile on more pain.
- Transition = open loop: "the part nobody understands…", "this missing piece…".
- Unaware 9-beat arc (non-skippable): opening scene, escalation, crisis reveal, failed solutions, pivot, mechanism revelation, proof, offer bridge, CTA.
- Walk back the mechanism: start with the emotional catalyst, chain backwards to product (Mechanism→Condition→Consequence→Life Interference→Catalyst).
- Failed Solutions beat: name the obvious fix, then KILL it with a specific reason it fails or backfires.
- Mechanism as revelation: analogy before science; 2-3 analogies per concept; give each component a role-name (Gatekeeper, GPS).
- Proof through one specific human moment beats ten statistics; braid proof immediately after every claim.
- Offer bridge = product discovered through the story, not announced; end with ONE emotional CTA.
- 4 unaware ad types: Straddle (curiosity+pain, safest cold entry), Symptom (sign of something bigger), Worldview Porn, Story.
Mechanism construction (UMP / UMS)
- Problem-Aware job: move symptom→your root cause ("it's not X, it's Y") — install UMP.
- Solution-Aware job: get them to accept your approach — install UMS, prove differentiation.
- Seed the mechanism on your product's single most UNIQUE ingredient/feature.
- Unique but unproven? Pair it with a proven element (proven = credibility, unique = differentiation).
- Nothing unique? Use synergy ("exact combination and ratios") or be first to claim a shared truth (Lucky Strike "it's toasted" — everyone toasts, nobody said it).
- Strong brand/spokesperson lets you lean on trust over mechanism; crowded/jaded markets need the most novel mechanism.
- Belief ops per belief to shift: UNDO (remove false), INSTALL (add new), ACCOMMODATE (work within), REFRAME (flip perspective).
- Accommodate high-conviction/identity beliefs, don't fight them: "Doctors help AND this supports what they're doing."
Structure by awareness + the ABCDE check
- Unaware: surface the hidden symptom/threat; curiosity-led, worldview/story. ~90% Attention, 10% Desire.
- Problem-Aware: install root cause; ~40% Beliefs / 40% Constraints.
- Solution-Aware: prove your solution type; ~60% Beliefs.
- Product-Aware: win the comparison; ~40% Beliefs / 40% Excuses-to-buy.
- Most Aware: remove friction, urgency/scarcity; ~80% Excuses/urgency.
- Every ad must do ABCDE: Attention, Belief-shifting, Constraint elimination, Desire activation, Excuses to buy.
- Selling the click (VSL/LP after) vs selling the product (transactional page) changes how much you sell upfront.
- Advertorial role depends on destination: →product page = heavy sell 800-1200w; →VSL = light jump page 300-500w.
⚡ When Stuck
- Stuck varying a winner → change ONE C.A.S.H. dimension (new angle, new style, or new hook) and ship it.
- Stuck on the idea → pick from the 14 concepts or 8 mechanics; ask "how do I want them to ARRIVE at this truth?"
- Stuck on cold/unaware → build Curiosity element + Reference element; run Trojan Horse or Overheard Conversation.
- Mechanism feels weak → seed it on your most unique ingredient; if unproven, pair with a proven one.
- Ad feels like an ad → delay product to the final 20%, let the visual/witness conclude for them, cut all judgment voiceover.
- Payoff sagging → make it deliver on the hook instantly, name the obvious fix and kill it, prove with one human moment.