Creative Strategy Central / Cheat Sheets

πŸ§ͺ Process, Testing & Scaling

Test trunk variables before leaves, let broad+creative do the targeting, kill on thresholds not vibes, and scale only after the money math is proven.

Test Order (Trunk β†’ Branch β†’ Leaf)

  • Test the highest-impact variable first: angle > awareness level > Lead/Headline/Image > format > copy length.
  • Trunk = awareness Γ— motivation; wrong here and no copy saves it. Lock this before anything else.
  • Sequence: AwarenessΓ—Motivation β†’ dominant desire β†’ angle type β†’ voice β†’ ad type β†’ creative format β†’ lander β†’ HL/Lead/Body/Image/CTA.
  • Color-block winners are hypotheses, not winners; take top 3 straight into full ads to confirm.
  • Never change two big variables at once: hold awareness while testing motivation; type before format; lander type before voice.
  • Lander beat order (highest leverage first): Headline β†’ Lead (first 200 words) β†’ Body β†’ Images β†’ CTA.
  • Sky House default control lander = Top 5 / Listicle; start there, don't re-prove it.
  • Sophistication β‰  awareness: if ~50 competitors run your mechanism, shift to a novel mechanism or identity β€” a new hook won't fix it.

Structure & Launch

  • CBO + one broad ad set; broad targeting is mandatory β€” creative is the targeting, narrow fights the algo.
  • Each testing ad set locks ONE variable = one hypothesis; write the hypothesis before building ads.
  • Launch 15-20 genuinely diverse creatives; expect only 3-5 to get real delivery β€” that's normal.
  • Max 6 ads/ad set in testing (clean signal), up to 12 in Control (scale + diversity).
  • Never put new ads into a winning ad set (Pack System); build a fresh set instead.
  • Deploy winners across ad sets via 'existing post' to keep Entity ID + social proof; duplicating resets both.
  • 3Γ—3 framework: 3 angles Γ— 4 formats = 12 unique-Entity-ID ads (NOT Sky House's 4x4, which is 4 ad texts Γ— 4 headlines).
  • Budget split: 60-70% cold prospecting, 30-40% retargeting (retargeting only after 1,000+ audience).

Creative Diversity (Entity ID)

  • Ads scoring >60% similar (visual+copy+audio) collapse to ONE Entity ID and split delivery β€” launch 100, only 10 deliver.
  • Headline tweaks and color swaps are NOT new ads; repurpose winning MESSAGE across genuinely new formats.
  • Score below 60%: differ on format, motivator, visual style, voice, and tone simultaneously β€” not one dimension.
  • Same-body hook variation is dead; first-3-second clones count as the same ad.
  • Run a portfolio across all 5 awareness levels; the broad audience contains all of them β€” let the algo match.
  • Ongoing cadence: 5 new concepts/week across 2-4 formats; budget ~5-6 losers per winner (15-18% real win rate).

Kill Rules

  • Never kill before 72 hours untouched; day-of-week skews 1-day data.
  • PAUSE: CPC >$2.00 after $50 spend AND zero add-to-carts AND zero purchases.
  • Kill/refresh: frequency >3.0 AND CTR drops 30%+.
  • No meaningful delivery after 48-72h = Andromeda rejected it, kill.
  • Kill ad set after 1x target CPA with no purchase; kill ad at CTR <1% after 1,000 impressions.
  • Min-spend gate before judging (Buontempo): CPA<$100β†’3.5-4x Β· $100-149β†’3x Β· $150-249β†’2-2.5x Β· >$250β†’1.5-2x.
  • Winner = hit min-spend gate + at/under target CPA + sustained over 7-day window (kills spike false-positives).
  • Read aggregate POD/concept performance, not single-ad CPA β€” Meta sequences ads and one warms the converter.

Scaling

  • Pre-scale gate: known LTV/AOV + backend bandwidth for 2x buyers + automations in place. Fail any = hold.
  • Scale trigger: CPA at/below target 3 days + frequency <1.8 + 50+ events.
  • Default rate: +20% every 3 days; go +25-30%/day only with full unit economics + 5 profitable days.
  • Never raise budget >30% in one step β€” algo needs to relearn.
  • Break-Even ROAS = 1/(1-COGS%-Overhead%); Scaling ROAS = Break-Even + 1.0. Between them = maintain, below = cut.
  • Affiliate: break-even EPC=CPC, scale at EPC>2x CPC; track via network not pixel (reporting delay).
  • Build a financial model BEFORE launch β€” without your true break-even CPA/CPC you'll kill winners early.
  • Frequency >2.0 = pull back, audience fatigued.

Fatigue & Refresh

  • Rising CPM is the PRIMARY fatigue flag; then declining CTR, frequency >3, rising CPA, dropping hook rate.
  • Fatigue hits in 2-4 weeks; plan new creative every 1-3 weeks.
  • Refresh by changing archetype/emotional driver/format with the SAME winning message β€” not color/headline tweaks.
  • Don't kill winners for being 'old' β€” let the numbers decide.
  • CPCQ + volume stable but lead quality dropping = audience pocket gone bad, not fatigue; pause CAPI feed + duplicate campaign to reset Meta's ML.
  • Market saturation (CPMs rising niche-wide, competitor ad libraries converging) = change the angle/mass-desire entirely, not the hook.

KPI Benchmarks

  • Hook rate: 20-25% good, 30%+ great, <15% cut. Hold rate: 20%+ good, <15% cut.
  • Link CTR: 1.0-1.5% good, 2%+ great, <0.7% cut; big outbound-vs-link gap = clickbait.
  • Healthy CTR band 0.90-1.60%; CPA cut at >3x target.
  • Scale confirmation: ad set spent 5-10x AOV profitably.
  • Build custom Meta columns: Hook Rate, Hold Rate, cost-per-10k-reach; save as preset.
  • CAPI/Event Quality 8+ is mandatory in 2026 β€” pixel-only is broken (88% iOS opt-out).
  • Direct call-out hooks look bad on hook rate by design (non-targets scroll) β€” judge on downstream conversion.
  • Optimize for the deepest funnel event with volume (50/wk ideal, 20/wk minimum); wrong optimization event = most common audit quick-win.

⚑ When Stuck

  • No clear winner + low CTR β†’ go back one level, retest awareness or motivation.
  • No winner but decent CTR, no conversions β†’ move to lander testing early; it's a page/traffic problem.
  • Signal too noisy β†’ double spend to 2,000+ impressions/test before deciding.
  • One ad hogs spend, one starves β†’ force equal spend via separate campaigns, then compare.
  • New offer, don't know what works β†’ Format test (Reel/Static/Founder/Carousel, equal budget) or Marksman (3 different ANGLES, equal budget).